Community Want These Features in Quest 3 After the Apple Vision Pro Launch
The recent unveiling of the Apple Vision Pro has sparked a vibrant discussion among technology enthusiasts and industry watchers about the future of virtual reality and augmented reality technologies. With the spotlight on Meta, the question on everyone’s mind is: What functionalities will Meta enhance or create For Quest 3in response to Vision Pro?
This could be through an update for the Quest 3, within its hardware limitations, or for a future device. Insights from community comments provide a speculative yet insightful peek into what could be on the horizon.
One of the most anticipated additions is the expansion of spatially-anchored windows and apps without the current three-window limit. The ability to have 5-6 windows pinned to various parts of the room, even at 1080p resolution, would significantly bolster Meta’s competitiveness, especially for users considering Vision Pro.
Improved Handtracking and Usability
Better hand tracking controls to allow users the option to ditch controllers are highly requested. Current hand tracking feels basic, with limitations in motion recognition. This improvement would enhance the experience, especially for activities like watching movies. Moreover, the ease of setting boundaries and a travel mode for transit would enhance the device’s usability outside home.
Social and App Management
Improvements in the social features of Meta’s platform, particularly in making the destinations and activities invites less confusing and more user-friendly, are sought after. Additionally, app management within the library is a pain point for many, with calls for better organization and customization options, such as the ability to hide or unpin apps.
Voice Command Utility
Enhancing the utility and responsiveness of voice commands to rival or surpass competitors like Siri is another area where Meta could significantly improve user satisfaction and engagement with its VR devices.
Media Consumption Enhancements
There’s potential for Meta to improve its media offerings, especially in partnership with streaming services. The lack of high-quality TV and movie content in comparison to gaming is seen as a missed opportunity. This calls for Meta to push for easier access to content from major streaming platforms.
Augments and Realistic Environments
Looking to the future, there’s excitement around the development of “augments,” which could make the Quest a more open and accessible platform for spatial OS applications. Improving media viewing experiences and developing more realistic environments for general media consumption are also areas where Meta could make significant strides.
Conclusion
As Meta moves forward, the community’s feedback suggests a desire for more immersive, user-friendly, and media-rich experiences. Moreover, Addressing these areas could enhance Quest 3 current offerings and pave the way for future innovations in virtual and augmented reality. By focusing on spatial interaction, handtracking, social features, and media consumption, Meta can strengthen its position in the virtual reality market.
Research is my hobby and I love to learn new skills. I make sure that every piece of content that you read on this blog is easy to understand and fact checked!
Community Want These Features in Quest 3 After the Apple Vision Pro Launch
The recent unveiling of the Apple Vision Pro has sparked a vibrant discussion among technology enthusiasts and industry watchers about the future of virtual reality and augmented reality technologies. With the spotlight on Meta, the question on everyone’s mind is: What functionalities will Meta enhance or create For Quest 3 in response to Vision Pro?
This could be through an update for the Quest 3, within its hardware limitations, or for a future device. Insights from community comments provide a speculative yet insightful peek into what could be on the horizon.
Table of contents
Enhanced Spatial Interaction
One of the most anticipated additions is the expansion of spatially-anchored windows and apps without the current three-window limit. The ability to have 5-6 windows pinned to various parts of the room, even at 1080p resolution, would significantly bolster Meta’s competitiveness, especially for users considering Vision Pro.
Improved Handtracking and Usability
Better hand tracking controls to allow users the option to ditch controllers are highly requested. Current hand tracking feels basic, with limitations in motion recognition. This improvement would enhance the experience, especially for activities like watching movies. Moreover, the ease of setting boundaries and a travel mode for transit would enhance the device’s usability outside home.
Social and App Management
Improvements in the social features of Meta’s platform, particularly in making the destinations and activities invites less confusing and more user-friendly, are sought after. Additionally, app management within the library is a pain point for many, with calls for better organization and customization options, such as the ability to hide or unpin apps.
Voice Command Utility
Enhancing the utility and responsiveness of voice commands to rival or surpass competitors like Siri is another area where Meta could significantly improve user satisfaction and engagement with its VR devices.
Media Consumption Enhancements
There’s potential for Meta to improve its media offerings, especially in partnership with streaming services. The lack of high-quality TV and movie content in comparison to gaming is seen as a missed opportunity. This calls for Meta to push for easier access to content from major streaming platforms.
Augments and Realistic Environments
Looking to the future, there’s excitement around the development of “augments,” which could make the Quest a more open and accessible platform for spatial OS applications. Improving media viewing experiences and developing more realistic environments for general media consumption are also areas where Meta could make significant strides.
Conclusion
As Meta moves forward, the community’s feedback suggests a desire for more immersive, user-friendly, and media-rich experiences. Moreover, Addressing these areas could enhance Quest 3 current offerings and pave the way for future innovations in virtual and augmented reality. By focusing on spatial interaction, handtracking, social features, and media consumption, Meta can strengthen its position in the virtual reality market.
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Research is my hobby and I love to learn new skills. I make sure that every piece of content that you read on this blog is easy to understand and fact checked!