Odyssey, a company that is leading the way in generative AI, is making a big step forward in storytelling by introducing Explorer, it’s first generative world model. The company is combining technical innovation with a deep respect for storytelling, as Pixar co-founder Ed Catmull joins their board.
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The Pixar Way: Story Comes First
In 1986, Ed Catmull, along with Steve Jobs and John Lasseter, co-founded Pixar, which defined storytelling by letting the story shape the technology. This idea helped them create amazing computer graphics, leading to timeless masterpieces like Toy Story and Inside Out. Mr. Catmull’s work earned him the important Turing Award in 2019.
Odyssey believes the same thing – technology must help the story. In a world with artificial intelligence, this is even more important. Mr. Catmull’s knowledge will help Odyssey make Explorer better, a tool that will change how worlds are built for film, gaming, and new kinds of media.
What is Explorer?
Explorer is a new type of generative world model that turns any picture into a very detailed 3D world. It makes the time-consuming process of creating worlds for films and games much faster.
So Real You Won’t Believe It
Explorer is great at making worlds look real with incredible 3D detail. This makes it very useful for live-action movies and video games that look just like real life. Even though it’s still early, it already looks amazing and will only get better.
Worlds That Move in 3D
Explorer is also working on making things move in its worlds. This will make animated content more realistic and easier to control than what current generative video models can do.
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The model uses gaussian splats, a very new type of 3D representation, to create incredibly detailed worlds. Many researchers and artists are using these “splats” because they can make scenes look almost exactly like the real world.
Easy to Edit
Worlds made by Explorer can be easily put into tools like Unreal, Blender, Maya, Houdini, 3D Studio Max, After Effects, and more so artists can change them by hand. This means artists can change their creations to get exactly what they want.
Tried and Tested in the Real World
Odyssey recently worked with Garden Studios in London to test Explorer in real projects. The worlds Explorer created were shown on a virtual stage used to film movies, TV shows, and music videos. This proved that Explorer can be used in real-world projects today. The results were amazing.

What’s Next for Explorer?
Odyssey is working on making Explorer better. Here are some key improvements they plan to make:
- Making generation times much faster than the current 10 minutes.
- Making it easy to create full, round worlds.
- Using video-to-world and world-to-world inputs to give users more control.
Join the Fun
Right now, a small group of artists are using Explorer, but Odyssey will be letting more people use it soon. If you are interested in helping build the future of storytelling with this new tool, you can sign up here.
Conclusion
Generative world models like Explorer will completely change how storytelling is done in many industries. Because Ed Catmull is now working with Odyssey, It can be assume that it is in a great place to lead this big change and help creators make amazing worlds more easily than ever before.
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